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Three man (also referred to lớn as Mr. Three, diamyo, or hat man) is a drinking game played with two dice. It can be played with at least three people but some consider it better with around five.
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A random player is chosen to lớn be the "three man", and may be given a hat to lớn wear to lớn signify this role. Players then take turns around the table to lớn roll two six-sided dice, with one version of the rules stating the following effects:
- For a roll that totals 3, or shows 3 on one of its dice, the three man must take a drink.
- For any roll that totals 7, the person to lớn the left of roller drinks. (If a 3-4 is rolled, "three man" must also drink.)
- For any roll that totals 11, the person to lớn the right of roller drinks.
- Whenever a double is rolled, the roller may pass the dice to lớn one or two other players, who roll the dice and apply the result. If this results in another double, the original roller must drink the sum of the dice.
If a roll meets none of these criteria, the player's turn is over.
If a player rolls the dice off the table, the player has to lớn take a shot.
A common variation, which allows the three man to lớn change during the game, includes the rule that if the three man rolls a 1 + 2 on the dice, or a 3 on either or both dice, they are no longer the three man. After the rolls effect is performed, the new three man is either selected by the current three man, or there is no three man in the game until a subsequent roller gets a 3.
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In the "doubles" variation, whoever rolls doubles (Player A) can "give" them to lớn another player (Player B), who then rolls both the dice to lớn see how many times they must drink. If B rolls doubles, the dice are returned to lớn A, who must roll and drink twice as many times as the value that they roll (e.g., if A rolls 3 and 2, A must drink 10 times).
In the "party foul" variant, if the dice fall off the table, the player drinks for each fallen die. When a "sloppy jalopy" rule is applied, the player with fallen dice is loudly admonished as a "sloppy jalopy" and immediately becomes the new three man.
One version includes special effects for any roll of 1:
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- 1 and 1 follow the usual rules for passing off doubles.
- 1 and 2 makes the roller the three man.
- 1 and 3 makes the three man drink (as with any roll of a 3).
- 1 and 4 thumb to lớn table or floor: last player to lớn place his/her thumb must drink.
- 1 and 5 turn ends.
- When a 1 and 6 is rolled, the player to lớn the left drinks.
Another house rule is a "bathroom penalty": if a player is in the bathroom when it is their turn to lớn roll, they must take a drink for every 5 seconds they are late in returning.
In an Australian version of this game the rules are as follows:
- 1+1: New Rule (You make a rule affecting the current game, little green man, Nicknames etc)
- 1+2: 3 man (You are the three man; put on a hat, every time a three is on the dice drink, remains until someone else rolls this)
- 2-2 3-3 4-4 5-5 6-6 (doubles): Choose a person to lớn fill their drink and finish their drink.
- 7 or 11: Choose a person to lớn fill their drink and finish their drink. If someone has a double, seven or eleven they roll as soon as the person touches the cup and if they get a 7, 11, or double the person must repeat. If a player touches the dice before that, they must finish their drink. On the third time this is rolled, the roller must finish their drink.
- 9: Busta Rhyme (Make up one line of a rhyme, go around table, loser drinks)
- 10: Categories (Select a category, go around the table until someone misses out they drink)
Other rules require the roller to lớn drink on an 11, or the player to lớn the right to lớn drink on a 9. One variant says that on rolling a five, the player must high-five the three man.
- Sevens, elevens, and doubles
- List of drinking games